Ridiculousness of Two Reflections


This week, on the Visions of Beyond podcast, I chose Riku of Two Reflections as the star commander and in this article I felt it appropriate to emphasize his strengths in a decktech. The featured deck belongs to Todd Andrews, a friend and consistent combatant in our commander group, and has been a constant thorn in my side each time I sit down to a game of EDH.

The Deck:

Creatures (28)

1x Acidic Slime

1x Archaeomancer

1x Avenger of Zendikar

1x Body Double

1x Consecrated Sphinx

1x Craterhoof Behemoth

1x Deadeye Navigator

1x Eternal Witness

1x Pestermite

1x Fierce Empath

1x Genesis

1x Gilded Drake

1x Glen Elendra Archmage

1x Inferno Titan

1x Kiki-Jiki, Mirror Breaker

1x Mulldrifter

1x Mystic Snake

1x Oracle of Mul Daya

1x Phantasmal Image

1x Phyrexian Metamorph

1x Snapcaster Mage

1x Sphinx of Uthuun

1x Trinket Mage

1x Vexing Shusher

1x Wood Elves

1x Woodfall Primus

1x Wurmcoil Engine

1x Yavimaya Elder
Land (37)

1x Academy Ruins

1x Alchemist’s Refuge

1x Breeding Pool

1x Cascade Bluffs

1x Command Tower

1x Fire-Lit Thicket

1x Flooded Grove

6x Forest

1x High Market

1x Hinterland Harbor

4x Island

1x Kessig Wolf Run

1x Misty Rainforest

4x Mountain

1x Homeward Path

1x Reflecting Pool

1x Rootbound Crag

1x Scalding Tarn

1x Steam Vents

1x Stomping Ground

1x Strip Mine

1x Sulfur Falls

1x Tolaria West

1x Vesuva

1x Vivid Creek

1x Wooded Foothills

Enchantment (4)

1x Greater Good

1x Survival of the Fittest

1x Sylvan Library

Artifact (12)

1x Birthing Pod

1x Chromatic Lantern

1x Conjurer’s Closet

1x Crystal Shard

1x Doubling Cube

1x Lightning Greaves

1x Relic of Progenitus

1x Sensei’s Divining Top

1x Skullclamp

1x Sol Ring

1x Sword of Feast and Famine

1x Sword of Light and Shadow

Sorcery (10)

1x All Is Dust

1x Blasphemous Act

1x Bribery

1x Cultivate

1x Explore

1x Kodama’s Reach

1x Skyshroud Claim

1x Time Warp

1x Tooth and Nail

1x Vandalblast

Instant (9)

1x Beast Within

1x Blue Sun’s Zenith

1x Chaos Warp

1x Chord of Calling

1x Cyclonic Rift

1x Fact or Fiction

1x Mystical Tutor

1x Pact of Negation

1x Worldly Tutor

There it is in all of its glory. Utility is the name of the game with this deck, card advantage, counters, removal, ramp, evasion, and tutors, it’s all there. The early game consists of ramping to surpass opponent’s resources, using cards like Skyshroud Claim and Doubling Cube make this easy enough, and getting chump blockers onto the battlefield. Early/Mid to Mid game relies on getting pieces to combos (which I will touch on a little later) and getting Riku out and copying beaters like Woodfall Primus, Inferno Titan, and Avenger of Zendikar. Midgame also thrives on plays like Gilded Drake and Bribery to borrow your opponent’s cream of the crop and Chaos Warp and Beast Within are perfect for picking off stray threats. What’s this? A friend/foe got an early start and is having their way with you via an army of rampaging Pack Rats? No biggie, slap them with an All is Dust or an overloaded Cyclonic Rift and watch their smile turn into horror-ridden exasperation. Finally, Mid to Late game if you haven’t already brutalized them with your beaters just resort to one of the combos hidden within, what’s that? I forgot to mention this deck doubles as a combo deck? No, I just saved the best and most devious for last. I’ll resort to a few math-like examples:

Kiki-Jiki, Mirror Breaker + Pestermite = Good Game Bro

Kiki-Jiki, Mirror Breaker + Eternal Witness/ Archaeomancer + Time Warp = You can concede now

Crystal Shard + Eternal Witness/ Archaeomancer + Time Warp = No seriously, concede

Conjurer’s Closet + Eternal Witness/ Archaeomancer + Time Warp = Dude, I can do this all day…literally

Execute one of these combos with a Pact of Negation in hand and you are almost guaranteed to call it a game, short of that try an Avenger of Zendikar flashed in with an Alchemists Refuge or copied by Riku late game, followed up by an Explosive Vegetation and a Cyclonic Rift and that spells game loss for at least one foe if not all.

In short, Todd’s Riku deck is seriously dangerous an incredibly volatile and if you like copying things, taking loads of extra turns, and flattening people with fatties, I highly encourage you to give it a try.



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